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| CHEAP.ART Making 
        'Agatha Appears' at Budapest c3, I recalled Metaforum III (Budapest,October, 
        1996). At that time I spoke of the Internet being open for artistic self-expression, 
        that the time had come to create Net films, Net stories and so on, to 
        develop a Net language instead of using the web simply as a broadcast 
        channel. And, of course, the sale of 'My Boyfriend What is happening now, more than a year later? First: I still get messages saying: "Look at my new web movie". Following the link, I find Quicktime or Shokwave moving images whose only value is to prove that plug-ins become more and more perfect and bring us closer and closer to home cinema. Second: Net art is still as cheap as a floppy. For me, the intercoupling of these things is obvious. Another thing is quite clear. Questions of what Net art is and 'does it actually exist' appeared in 1996. Today, almost every article devoted to this subject still starts with the same sentences. They have become more ornamental than anything really looking for an answer. They are following a fashion, not real interest. All media festivals, exhibitions and conferences are now well decorated too: there are Net art sections on event sites, some Net artists and some beautiful games with the term 'Net art' itself. They are attractive and not expensive at all. It 
        was a year of Net art sales. And important to stress that artworks were 
        much cheaper than ideas. Variations on the What else? A year ago 'Net art' as altavista understood it, was all these sites devoted to art (galleries of painters, photo artists...archives of film and video, museums representing their collections on the Net). Now Net art is supposed to be the same, plus net.art, that is to say: on-line galleries of off-line stuff plus a small group of artists close to nettime or syndicate or 7-11 mailing lists, and to each other. That's what one can see on the surface. What was going on inside? Nothing that could make anyone feel that net artists' existence means something in the world they create. A year ago it was so sweet to announce that art theory, the art system, art commerce - all these are relics of the real art world system, a heritage to forget, but in fact this statement only brought some variety to off-line art institutions, not an alternative. THEORY Developing 
        a theory of its own could enhance the value of Net art. At the moment 
        it is understood in the context of media art, of computer art, of video 
        art, of contemporary art, but not in the context of the Internet: its 
        aesthetic, its structure, its culture. Works of Net artists are not analysed 
        in comparison with one another. We are always viewed from an external 
        perspective, a perspective which tries to place native on-line art works 
        in a chain of arts with a long off-line history and theory. And this remains 
        the interest: to place us, to phenomenalise us, in the social sense of 
        the word. Definitely, you meet more interest to the phrase The Internet 
        Project than to its inner being, to the fact of on-line Again and again: "What is Net art?" instead of (for example): "Browser interface in the structure of Net art" or "Downloading time as a means of expression in the works of Eastern European net artists" or "Frames and new windows in Net narration" or "Different approaches to finding footage or servers" or "Domain names and 'under-construction' signs from 1995 to 1997". With pleasure i'll take my words back if i'm wrong and with great pleasure i'd participate in such researches as a critic. In brief: with no theoretical support inside, Net art meets only vulgar one-season interest from the outside world. This wouldn't be a problem if it didn't make things cheaper and that in some months all innovative experiments, new art forms and language will be buried as a last-season fashion. And this will happen already internally. (Net art was born in the Net and will definitely come back to die.) SYSTEM In 
        fact, while I was thinking what to write about Internet art structures, 
        several Net galleries appeared and some on-line festivals gave prizes 
        to some artists. This looks like the birth of a new world; maybe it is 
        and the time to judge has not yet come, but it's not difficult to see 
        destructive tendencies in these foundations. On-line galleries and exhibitions 
        are nothing more than lists, collections of links. On one hand, it fits 
        the nature of many-to-many communication; the Internet The same applies to festivals and competitions. Even if they are intelligently organised they are not events in net life. Mostly they are not events at all but just the easiest and trendiest way to save money given for media events by funds or whatever. Now that everybody knows the Internet is our paradise on earth, the long-awaited world without borders, visas, flights or hotels, it is the best way to make your event international. From 
        my point of view the most perceptive and valuable creative structures 
        around ARE Net artists co-projects and curated initiatives. Or they COULD 
        BE, if they were not so closed and didnt provide an ironic distance to 
        the idea of creating a system. In 
        fact every Net artist or group in the process of creating a work builds 
        their own (and at the same time common, for everybody) system of self-presentation 
        and promotion, invents exhibiting spaces and events. After all, it is 
        in the nature of Net art to build the Net. But again and again the worlds 
        you create easily become an exhibiting object at media art COMMERCE It 
        is not only a problem of misunderstanding and misapprehension: I was told 
        by art-sale-experienced Net artists that since web space is physically 
        cheaper than canvas or videotape and since web pages are something that 
        every schoolgirl can make on her school computer, pieces created and stored 
        in the Net will be cheaper than whatever made with the Banks, 
        big companies or simply rich guys have always bought pieces of art for 
        their collections or found it prestigious to sponsor artists. Now they 
        or their younger brothers spend enough money (at least in Russia) to be 
        well represented in the Net. Why not harness their desires? Why not advise 
        them to collect, to buy and help develop the art of the next Details and demo next time. It's 
        not only about money. And generally, the question of being paid for net 
        art is no different to the question of payment on the net. Publishers, 
        companies, advertisers and everyone else in the world is scratching their 
        heads about it. I talk about going further, exploring the Net, not beeing 
        prisoners of last year off line fashion. It's not really my dream, but 
        I'd prefer if tomorrow new net artists would come and say: she made pieces 
        good only for virtual offices, what we do is real net art, underground, 
        new wave, what ever. Its better than nobody will come (because where?) 
        and only media critics will mention that once there was a period in media 
        art, when some media artists experimented with computer nets. 
 
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